TIMELINE (dates are in years before present)

Note: Events are generally broken down by centuries.

8000+: The Age of Light. The earliest written records, the Koradrian Codex, date to about this time; they are fragments of carved stone tablets detailing the dwarves' society and legends, but they are in Draconic rather than Dwarvish. Scholars suggest that the dwarves had no written language at this time. Dragons were common in this time, and many magical effects and devices of great power were developed.

6000: First record of a Fae, present when the dwarves began to construct Fal Halar. A subsequent invasion from the subterranean realms, in concert with a war against the goblins, subsequently force the dwarves to abandon the unfinished city.

5500: Shortly after becoming king of the dwarves, Thorgrim Harlsson negotiates a truce with the goblins. In exchange for ceding a small piece of mountain territory, he obtains the goblins' aid. The subterranean war begins to turn.

5400: Dwarves retake the city of Fal Halar. Thorgrim Harlsson dies in the assault. The subterranean war ends shortly afterward.

5325: Fal Halar completed.

5310: First mention of sarr in the histories, as a small tribe of them manages to overcome the flame dragon Tharziel, who had claimed dominion over the grasslands region, by force and guile. This is also the first mention of the death of a dragon.

5295: First mention of halflings; traders from the Boglands come to Fal Halar, which, due to its central location on the continent, has been growing in importance. A trade route is established.

5250: A Fae, apparently the same one who had been present at the beginning of the construction of Fal Halar, appears at the city and warns the halfling contingent there of impending disaster. Shortly afterward, the first war between the halflings and the sartha begins.

5235: The war between the halflings and sartha cools to a truce state.

5200: First mention of elves, as elf raiders from the north swiftly strike at several small goblin and dwarf surface villages and withdraw back into the arctic. The sporadic raids continue for several hundred years.

5000: First mention of humans: ships from the outlying western islands land on the west coast (what would later become the Iniho region) and establish a small presence. The dwarves and goblins there largely ignore them.

4990: First mention of vulpines, who quickly befriend the humans and begin to live among them.

4950: A human contingent lands at the mouth of the Akara River, building a small settlement.

4935: A series of small battles between dwarves and goblins in the western mountains begins.

4930: A group of humans sent north along the Akara River to explore encounters a tribe of sarr. Conflict results.

4925: The conflict between the humans and the sarr is resolved; the sarr are not interested in the desert land, and the humans agree not to settle the grassland.

4900: The dwarf-goblin battles grind to a halt after the humans of the Iniho region come into contact with the two races and serve as an intermediary.

4880: The sartha once again attack the halflings, blaming them for the destruction of a sartha town. The halflings deny responsibility.

4850: Humans spread across the western mountains, and around the grasslands, to begin settling the center of Galadria.

4845: The halfling-sartha conflict ends after heavy losses on both sides. Resentment lingers, with each blaming the other for starting the war.

4800: The First Convocation is called in Fal Haran by the dwarves. Humans, goblins, and halflings send representatives, and a single Fae also appears. The stated purpose of the convocation is to determine an order of law for all of Galadria, but the discussion soon bogs down in minutiae, and the Convocation is dissolved with no progress.

4750: A small group of human scholars and warriors from Iniho is permitted to live among a sarr tribe in order to study their culture and language. The sarr take interest in the fledgling fighting arts of the region, and the two races jointly develop an effective fighting style, which later becomes widespread in Iniho and among the sarr.

4700: The human magician Kylara Bright, considered the greatest magician of her time, constructs the Serpent Tower in a single day and a single night at what is then the extreme north of the area inhabited by humans.

4650: The town of Tir Faran, which had sprung up around the Serpent Tower in the past decades, is 'officially' established. Kylara Bright, who has magically extended her lifespan, is declared its baron by consensus, though she is now rarely seen outside her tower. In this time, the Serpent Tower has become the primary bastion of magical knowledge on Galadria, and has even attracted a small group of Fae.

4600: The first use of divine magic is recorded as the sartha, led by a council of druids, once again attack the halflings. The initial battles are devastating for the halflings, who have no tactics to use against this new power.

4595: A halfling contingent en route to Fal Halar to request the dwarves' aid is ambushed by monsters and decimated. The few survivors who manage to flee end up in the grasslands and request help from the sarr and humans. A contingent of warriors is sent. The martial skills of these warriors prove overwhelming against the sartha in standard combat, but the sartha's druidic magic and their knowledge of the swamp region prolongs the war for another decade.

4585: A truce is finally established.

4565: Unexpectedly, the frost dragon Lurath flies south and attacks Tir Faran and the Serpent Tower. The council of archmagi, under Kylara Bright, rallies to destroy the dragon in a spectacular magical battle. Parts of the town are devastated, but the Serpent Tower is unmarred. In the aftermath, Kylara takes the dragon's head and heart.

4550: The human city of Tir Eselyn is established.

4525: Kylara Bright journeys to Fal Halar. There, she gathers the twelve greatest dwarf bladesmiths and forges the legendary magical spear Skyrender.

4500: In Tir Eselyn, a young human named Arik Peridon exhibits previously unheard-of magical ability. Claiming to have been chosen by the gods themselves, he declares himself Emperor. When the baron of Tir Eselyn takes exception, Arik singlehandedly defeats the entire troop sent to detain him, and later slays the baron in single combat. The Age of Empire begins.

4499: Kylara Bright appears in Tir Eselyn, now capital of the fledgling Alathean Empire. She gives Skyrender to Arik Peridon and pledges the loyalty of Tir Faran and the Serpent Tower, apparently in accordance with a prophecy given to her by the Fae.

4495: Goblins and dwarves form a mutual defense pact against the humans. The Alathean Empire covers much of the middle and east of Galadria, and fighting has spread into the Boglands.

4490: The halflings choose to surrender rather than fight, reasoning that the humans will want little to do with the Boglands. The sartha continue to fight, and succeed in turning Arik Peridon's forces back for a short time.

4485: Peridon and his subordinate clerics make another ill-fated thrust into the Boglands. They suffer heavy casualties, and are unable to gain much ground in subsequent fighting.

4480: Peridon invokes Skyrender, raining fire from the sky onto the sartha capital. The sartha surrender. Peridon begins rebuilding his army.

4475: Reluctant to face the combined dwarf-goblin forces in their mountains, Peridon turns southward, against the advice of Kylara Bright.

4450: After years of campaigning, and heavy losses, Arik Peridon succeeds in conquering the sarr grasslands and Jalar. He begins to prepare for a confrontation against the dwarves and goblins.

4448: On the eve of his departure, Arik Peridon dies in his sleep; some claim he was assassinated. His general Rodrik Justarian takes the throne.

4447: Rodrik Justarian leads his forces against the dwarves and goblins and is routed. Angered, he attempts to invoke Skyrender in vengeance, and the weapon incinerates him. In the confusion that follows, Skyrender vanishes.

4443: The unrest in the Alathean Empire settles as Karis Arielle claims the throne. Arielle, formerly a cleric under Arik Peridon, displays divine power on the same level as Peridon had, though of a different nature.

4440: Karis Arielle, having received a premonition of danger, leads an army north to Tir Faran.

4439: A mixed group of elves and human barbarians from the north attack Tir Faran. Arielle's army is vastly outnumbered, but the combined power of the clerics and the Serpent Tower archmagi is enough to allow them to hold the line.

4430: Karis Arielle is slain in battle. The long standoff begins to turn in the northerners' favor. Kylara Bright becomes acting empress, though she never officially takes the title.

4425: The archmagi of the Serpent Tower, now badly pressed, decide to invoke an artifact known as the Starstone of Aum, over Kylara Bright's objections. While she is in the field leading a desperate counterattack, the remaining magi pool their strength and activate the artifact. A white mist settles over Tir Faran and everything for miles around it. None can enter the mist, and nothing leaves it.

4420: The white mist dissipates. The army of the north is gone without a trace; so is the Serpent Tower. Many others are dead. Those who remain are universally marked by sheer white hair, a trait that proves inheritable. There is no sign of Kylara Bright, and only a handful of magi -- all of them younger apprentices -- remain. In Tir Eselyn, the regent Justar Morgan is finally proclaimed emperor.

4415: Alarmed by another Alathean military build-up, the dwarf-goblin coalition decides to act pre-emptively and declares war. The central region of the country becomes a bloody battlefield, with territory exchanging hands daily at times. The dwarves' knowledge of the underground reaches proves a valuable tool.

4410: Justar Morgan wields the black sword Silence in a battle against the dwarf king Harral Gunnarson. Morgan is wounded, but his victory turns the tide of the war.

4400: Justar Morgan dies even as his forces finally reach the mountains. His son Larik inherits the throne.

4395: Larik Morgan wins a string of battles in the mountains. The goblins are forced to withdraw from the war in order to avoid being eradicated.

4380: Larik Morgan, wielding Silence, carries the battle all the way to the gates of Fal Halar. The dwarves, facing the threat of total destruction, finally surrender.

4360: Iniho surrenders. The Alathean Empire now rules Galadria, at least in name.

4355: An ailing Larik Morgan orders an outpost be built in the north, to guard against future invasions such as the one which nearly took Tir Faran a century ago.

4350: Construction of Ravenspire begins in earnest. In the winter, Larik Morgan dies; he is interred at Ravenspire, and his sword hung in its great hall.

4330: Ravenspire completed. The Alathean language has become the common tongue across most of the surface by this time, and Alathean culture spreads and influences others. Most notably, the previously nomadic sarr begin to settle.

4300: Alathean culture and religion dominate Galadria. The Age of Peace begins.

4000: The Second Convocation in Tir Eselyn includes humans, dwarves, goblins, sartha, halflings, sarr, and vulpines. A single order of law, the Code of Arondight, is established for the surface world.

3800: The garrison at Ravenspire repels an invasion force of elves and human barbarians. Fae influence is suspected behind the attack.

3500: A strange light appears in the northern sky. It shines day and night for a year and a day. Magi and clerics alike are at a loss to explain it.

3499: The light disappears. In its wake, the dragons begin to withdraw from the world, becoming more reclusive.

3200: A goblin uprising is quickly quashed by Alathean forces.

3100: A falling star slams into the Jalar desert several days' ride north of Kazan. Clerics take this as a bad omen.

3075: Hordes of the undead suddenly appear, laying waste to several villages and small towns, and causing a panic in much of the country. Only the Iniho region, Ravenspire, and Tir Faran are spared; even Tir Eselyn itself is attacked by the undead.

3000: After years of battle, Alathean forces and others succeed in dispersing the hordes of undead. But some of the creatures escape, and undead remain a threat to this day.

2900: Emperor Reid Arondight IV (namesake of the man who authored the Code of Arondight) dies without an heir, leading to a succession dispute. While open war never breaks out, the unity of the empire is undermined. Amara Morgannan, a respected scholar who is a distant descendant of Larik Morgan, is eventually declared empress, but she proves to be a poor leader. To make matters worse, she relies too much on the advice of various officials, some of whom are corrupt.

2850: Amara Morgannan dies. Her children had preceeded her, so her oldest grandchild is the successor. However, the regent refuses to give up the throne, and several noble houses support him. Only the threat of military force holds Alathea together.

2840: The regent-turned-emperor is assassinated and replaced by a new emperor who is little more than a puppet of the most powerful noble houses. A long line of corrupt and weak emperors follows, with the noble houses secretly ruling the empire and many commoners suffering.

2300: Rebellion finally comes when the fear of the corruption and injustices of the noble families outweighs the fear of the Alathean army. Kyria Ellendyl, called the Dove of Ravenspire for the all-white armor she wore, declares Ravenspire a free city and sends a force to Khynam, on the northern end of the Khylor Pass. She offers sanctuary to any who would resist the corrupt empire.

2297: In the midst of war against Alathea, Ravenspire receives warning from a Fae of unrest in the north. While some are suspicious, citing the suspected influence of the Fae in past invasions from the north, Kyria Ellendyl orders preparations to be made.

2295: Kyria Ellendyl and a hundred handpicked troops hold the Khylor Pass against an army of ten thousand Alatheans for four days. Meanwhile, the bulk of the Ravenspire forces engages a small army of elves. Thanks to their preparations, the Ravenspire forces are able to decimate the elves, driving them far into the north. The Ravenspire forces then join Ellendyl at Khylor Pass.

2285: Other regions begin to join in the rebellion against the Empire. The dwarves and goblins soon hold many of the mountainous regions, forbidding Alathean troops passage. Iniho declares independence, and the sarr and humans of the southern regions engage in a series of battles against Alathean supply caravans.

2260: An uprising in Tir Eselyn itself results in the overthrow of two of the noble families. The capital of what remains of the Alathean Empire moves to Tir Faran.

2200: Halflings and sartha from the Boglands strike southward even as Tir Eselyn forces attack northward, trapping an Alathean faction between them. Alathea is pushed out of the east entirely.

2000: The last remnants of the Alathean Empire are destroyed as opposing forces converge on Tir Faran from all sides.

1900: The nameless gods of the Alatheans fall silent. A new religion featuring a pantheon spreads slowly out of Tir Eselyn.

1800: The last conflicts in the War of the Fall of Alathea are fought, as the "cleansing" of various noble houses concludes. Many regions and races officially declare their independent sovereignty, with the vulpines being the notable exception.

1700: In a fit of patriotic grandeur, the goblins construct their capital of Galakaharza. The facts that the goblins are fiercely independent and have no particular central government to speak of do not seem to matter, and many grandiose structures are built over the next decade.

1600: A strange light shines in the northern sky for a year and a day. During this time, the monster population in the central region spirals to previously unseen heights. The huge dragon Balthazzal appears in the same region.

1500: Dwarves, goblins, sarr, and humans jointly wage war against the monsters, slowly bringing their population back to controllable levels. Balthazzal destroys many villages and towns in this time, and even burns a large portion of Galakaharza on one occasion.

1400: The goblins rebuild Galakaharza. The Company of Dawn, a small band of heroes including two goblins, a dwarf, two humans, a sarr, and a vulpine, confront Balthazzal. They are unable to kill the dragon, whose wounds heal almost as soon as they are inflicted, but they manage to drive it away with the aid of powerful magic.

1300: Balthazzal returns, burning part of Tir Eselyn and terrorizing the country. A new band of heroes, dubbed the Company of Twilight, forms specifically to destroy the dragon. Their leader is Ciara Ellendyl, descendant of Kyria Ellendyl, who bears her ancestor's white armor and the black sword Silence. The others arm themselves with dwarf, Iniho, and even Fae weapons. Their battle rages for a full day before the sartha warrior H'sarl Thrax strikes a decisive blow. In the momentary opening before the wound heals, Ciara braves the dragon's acidic blood and steps in, severing its head with Silence. Ciara dies, but the sword and armor are recovered and returned to Ravenspire, where a monument to her is built.

1200: The unity that developed in the wake of the Alathean war is strained, as goblins challenge dwarves for subterranean supremacy and halflings and sartha again come into conflict.

1000: The giants of the mountains make a surprise attack on Tir Faran, killing hundreds before being repulsed. Dwarves and goblins suspend their conflict to deal with their mutual enemy.

800: Sartha and halflings fight a ten-year war. Skyrender is reported to be in the possession of the sartha, but this is never verified; if so, its power was apparently never invoked.

700: Khynam and Khyfal, the twin cities on opposite sides of the Khylor Pass, fight a fifty-year war for possession of the pass. The war stops only when Ravenspire intercedes.

500: Tir Eselyn is generally acknowledged to be the dominant city-state of the region. Its language has by now replaced Alathean as the common tongue. The current age begins.

300: The new gods mysteriously fall silent. Some clerics prove still able to channel divine energy, but it is from a primal source similar to that of the druids.

200: Last conflict between dwarves and goblins, to date.

150: Last conflict between sartha and halflings, to date.

100: Last reported sighting of a dragon, north of Ravenspire.

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